/**** * @en ui layers.each project can modify it based on needs. * @zh UI层级划分, * */ enum UILayers { game, popup, alert, debug, loading, num, } let UILayerNames = []; for (let index = 0; index < UILayers.num; index++) { const element = UILayers[index]; UILayerNames.push(element); } export { UILayers, UILayerNames };