import { GameLogicMgr } from "./logic"; export class GameSysLogic { static _baseId = 0; logicId = 0; constructor(){ GameSysLogic._baseId++; this.logicId = GameSysLogic._baseId; GameLogicMgr.inst.addSysLogic(this); } end(){ GameLogicMgr.inst.removeSysLogic(this); } gameUpdate(dt){} gameUpdateSec(dt){} }