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- package msg
- import "leafstalk/covenant/model"
- // TaskStatus 获取任务状态
- type TaskStatus struct {
- PlayerId int64 `json:"userId"`
- }
- type TaskStatusAndProcess struct {
- TaskId int64 `json:"taskId,omitempty"`
- Progress int64 `json:"progress"` // 进度值
- Status int64 `json:"status"` // 状态 0未开始 1进行中 2已完成未领取 3已领取
- Reward [][]int64 `json:"reward,omitempty"` // 已领取的奖励。周任务奖励是随机的,需要记录真正领取的奖励
- }
- type DailyActivity struct {
- Value int64 `json:"total"`
- BoxStatus map[int64]int64 `json:"boxStatus"`
- }
- type TaskStatusData struct {
- DailyTasks map[int64]*TaskStatusAndProcess `json:"dailyTasks"`
- WeeklyTasks map[int64]*TaskStatusAndProcess `json:"weeklyTasks"`
- DailyActivity *DailyActivity `json:"dailyActivity"`
- AchievementTasks map[int64]*TaskStatusAndProcess `json:"achievementTasks"` // 玩家的成就进度
- }
- type ResponseTaskStatus struct {
- ErrCode int `json:"errCode"`
- Msg string `json:"msg,omitempty"`
- Data *TaskStatusData `json:"data"`
- }
- // ClaimReward 领取任务奖励
- type ClaimReward struct {
- PlayerId int64 `json:"userId"`
- TaskType int64 `json:"taskType"`
- TaskId int64 `json:"taskId"` // 成就任务需要传,日常和挑战任务为一键领取
- }
- type ClaimRewardData struct {
- Materials *model.DropedBundle `json:"materials"`
- TaskStatusData *TaskStatusData `json:"taskStatusData"`
- }
- type ResponseClaimReward struct {
- ErrCode int `json:"errCode"`
- Msg string `json:"msg,omitempty"`
- Data *ClaimRewardData `json:"data"`
- }
- // ClaimActivityReward 领取日常活跃度奖励
- type ClaimActivityReward struct {
- PlayerId int64 `json:"userId"`
- }
- type ClaimActivityRewardData struct {
- Materials *model.DropedBundle `json:"materials"`
- DailyActivity *DailyActivity `json:"dailyActivity"`
- }
- type ResponseClaimActivityReward struct {
- ErrCode int `json:"errCode"`
- Msg string `json:"msg,omitempty"`
- Data *ClaimActivityRewardData `json:"data"`
- }
- type TaskProcessReportIs struct {
- RpcRequestMsg
- PlayerId int64 `json:"userId"`
- Tasks [][]int64 `json:"tasks"`
- // Day2 string `json:"day"` //日期
- // Level int `json:"level"`
- ClientPlat string `json:"clientPlat"`
- // TaskType int `json:"taskType"` //任务类型
- // Value int `json:"value"` //任务值[关卡次数,强化次数,怪物数量,合成次数,升级次数,交易次数,开启宝箱次数,观看广告次数,获取金币、钻石数量,占卜次数,签到次数,邀请好友次数]
- }
- type ResponseTaskProcessReportIs struct {
- RpcResponseMsg
- }
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