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- package msg
- const (
- WearLegend = 1 // 穿戴
- TakeOffLegend = 2 // 卸下
- ReplaceLegend = 3 // 替换
- OneKeyLegend = 4 // 一键装配
- )
- // LegendWear 铭文穿戴
- type LegendWear struct {
- PlayerId int64 `json:"userId"`
- Mid int64 `json:"mid"`
- SlotId int64 `json:"slotId"`
- Type int64 `json:"type"` // 铭文类型 只在一键装配时有用
- ActionType int64 `json:"actionType"` // 镶嵌 卸下 替换 一键装配: 1,2,3,4
- }
- type LegendWearData struct {
- SlotWear map[int64]int64 `json:"slotWear"` // {slotId:modelId}
- Legends map[int64]int64 `json:"legends"`
- }
- type ResponseLegendWear struct {
- ErrCode int `json:"errCode"`
- Msg string `json:"msg,omitempty"`
- Data *LegendWearData `json:"data"`
- }
- // LegendReset 铭文重铸
- type LegendReset struct {
- PlayerId int64 `json:"userId"`
- MId int64 `json:"mid"`
- SlotId int64 `json:"slotId"` // 铭文槽位,背包中重铸传0
- }
- type LegendResetData struct {
- Costs map[int64]int64 `json:"costs"` // 消耗道具
- Legends map[int64]int64 `json:"legends"` // 发生变化的铭文
- SlotWear map[int64]int64 `json:"slotWear,omitempty"`
- }
- type ResponseLegendReset struct {
- ErrCode int `json:"errCode"`
- Msg string `json:"msg,omitempty"`
- Data *LegendResetData `json:"data"`
- }
- // LegendCompound 铭文合成
- type LegendCompound struct {
- PlayerId int64 `json:"userId"`
- Filter *LegendFilter `json:"filter"` // 筛选条件
- }
- type LegendFilter struct {
- Types []int64 `json:"types"`
- Qualitys []int64 `json:"qualitys"`
- }
- type LegendCompoundData struct {
- Gets map[int64]int64 `json:"gets"`
- Costs map[int64]int64 `json:"costs"`
- }
- type ResponseLegendCompound struct {
- ErrCode int `json:"errCode"`
- Msg string `json:"msg,omitempty"`
- Data *LegendCompoundData `json:"data"`
- }
- // LegendUpgrade 铭文精通升级
- type LegendUpgrade struct {
- PlayerId int64 `json:"userId"`
- }
- type LegendUpgradeData struct {
- Level int64 `json:"level"`
- Costs map[int64]int64 `json:"costs"`
- }
- type ResponseLegendUpgrade struct {
- ErrCode int `json:"errCode"`
- Msg string `json:"msg,omitempty"`
- Data *LegendUpgradeData `json:"data"`
- }
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