export const GIdsMap = [
  {
    value: 1,
    weapon_level: '1,3',
    type_name: '货币',
    weight: 100,
    num_limit: 1,
    goods_num: '20,30,5',
  },
  {
    value: 2,
    weapon_level: '1,3',
    type_name: '装备',
    weight: 400,
    num_limit: 5,
    goods_num: '1,200;2,100;3,50;4,25',
  },
  {
    value: 3,
    weapon_level: '1,3',
    type_name: '装备升级',
    weight: 300,
    num_limit: 3,
    goods_num: '5,700;10,200;15,100',
  },
  {
    value: 4,
    weapon_level: '4,8',
    type_name: '货币',
    weight: 100,
    num_limit: 1,
    goods_num: '20,30,5',
  },
  {
    value: 5,
    weapon_level: '4,8',
    type_name: '装备',
    weight: 400,
    num_limit: 4,
    goods_num: '1,200;2,100;3,50;4,25',
  },
  {
    value: 6,
    weapon_level: '4,8',
    type_name: '装备升级',
    weight: 300,
    num_limit: 4,
    goods_num: '5,700;10,200;15,100',
  },
  {
    value: 7,
    weapon_level: '8,12',
    type_name: '货币',
    weight: 80,
    num_limit: 1,
    goods_num: '20,30,5',
  },
  {
    value: 8,
    weapon_level: '8,12',
    type_name: '装备',
    weight: 400,
    num_limit: 5,
    goods_num: '1,300;2,100;3,33;4,11',
  },
  {
    value: 9,
    weapon_level: '8,12',
    type_name: '装备升级',
    weight: 400,
    num_limit: 5,
    goods_num: '5,700;10,200;15,100',
  },
  {
    value: 10,
    weapon_level: '8,12',
    type_name: '角色升级',
    weight: 300,
    num_limit: 1,
    goods_num: '50,100',
  },
  {
    value: 11,
    weapon_level: '13,18',
    type_name: '货币',
    weight: 80,
    num_limit: 2,
    goods_num: '20,30,5',
  },
  {
    value: 12,
    weapon_level: '13,18',
    type_name: '装备',
    weight: 400,
    num_limit: 4,
    goods_num: '1,300;2,100;3,33;4,11',
  },
  {
    value: 13,
    weapon_level: '13,18',
    type_name: '装备升级',
    weight: 400,
    num_limit: 4,
    goods_num: '5,700;10,200;15,100',
  },
  {
    value: 14,
    weapon_level: '13,18',
    type_name: '角色升级',
    weight: 300,
    num_limit: 1,
    goods_num: '50,120',
  },
  {
    value: 15,
    weapon_level: '13,18',
    type_name: '角色突破',
    weight: 500,
    num_limit: 2,
    goods_num: '1,100;2,20',
  },
  {
    value: 16,
    weapon_level: '19,25',
    type_name: '货币',
    weight: 80,
    num_limit: 1,
    goods_num: '20,30,5',
  },
  {
    value: 17,
    weapon_level: '19,25',
    type_name: '装备',
    weight: 400,
    num_limit: 3,
    goods_num: '1,300;2,100;3,33;4,11',
  },
  {
    value: 18,
    weapon_level: '19,25',
    type_name: '装备升级',
    weight: 400,
    num_limit: 3,
    goods_num: '5,700;10,200;15,100',
  },
  {
    value: 19,
    weapon_level: '19,25',
    type_name: '角色升级',
    weight: 300,
    num_limit: 1,
    goods_num: '60,120',
  },
  {
    value: 20,
    weapon_level: '19,25',
    type_name: '角色突破',
    weight: 300,
    num_limit: 2,
    goods_num: '1,100;2,20',
  },
  {
    value: 21,
    weapon_level: '26,1000',
    type_name: '货币',
    weight: 60,
    num_limit: 2,
    goods_num: '20,30,5',
  },
  {
    value: 22,
    weapon_level: '26,1000',
    type_name: '装备',
    weight: 300,
    num_limit: 3,
    goods_num: '1,300;2,100;3,33;4,11',
  },
  {
    value: 23,
    weapon_level: '26,1000',
    type_name: '装备升级',
    weight: 300,
    num_limit: 3,
    goods_num: '5,700;10,200;15,100',
  },
  {
    value: 24,
    weapon_level: '26,1000',
    type_name: '角色升级',
    weight: 300,
    num_limit: 1,
    goods_num: '60,120',
  },
  {
    value: 25,
    weapon_level: '26,1000',
    type_name: '角色突破',
    weight: 300,
    num_limit: 1,
    goods_num: '1,100;2,20',
  },
];
