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- // Code generated by gorm.io/gen. DO NOT EDIT.
- // Code generated by gorm.io/gen. DO NOT EDIT.
- // Code generated by gorm.io/gen. DO NOT EDIT.
- package query
- import (
- "context"
- "gorm.io/gorm"
- "gorm.io/gorm/clause"
- "gorm.io/gorm/schema"
- "gorm.io/gen"
- "gorm.io/gen/field"
- "gorm.io/plugin/dbresolver"
- "gadmin/internal/gorm/model"
- )
- func newPlayerLetter(db *gorm.DB, opts ...gen.DOOption) playerLetter {
- _playerLetter := playerLetter{}
- _playerLetter.playerLetterDo.UseDB(db, opts...)
- _playerLetter.playerLetterDo.UseModel(&model.PlayerLetter{})
- tableName := _playerLetter.playerLetterDo.TableName()
- _playerLetter.ALL = field.NewAsterisk(tableName)
- _playerLetter.ID = field.NewInt64(tableName, "id")
- _playerLetter.PlayerID = field.NewInt64(tableName, "playerId")
- _playerLetter.Type = field.NewInt32(tableName, "type")
- _playerLetter.ViewState = field.NewInt32(tableName, "viewState")
- _playerLetter.DrawState = field.NewInt32(tableName, "drawState")
- _playerLetter.Title = field.NewString(tableName, "title")
- _playerLetter.Content = field.NewString(tableName, "content")
- _playerLetter.Extra = field.NewString(tableName, "extra")
- _playerLetter.ExtraInfo = field.NewString(tableName, "extraInfo")
- _playerLetter.DisplayTime = field.NewTime(tableName, "displayTime")
- _playerLetter.CreateTime = field.NewTime(tableName, "create_time")
- _playerLetter.ExpireTime = field.NewTime(tableName, "expireTime")
- _playerLetter.fillFieldMap()
- return _playerLetter
- }
- type playerLetter struct {
- playerLetterDo
- ALL field.Asterisk
- ID field.Int64
- PlayerID field.Int64
- Type field.Int32
- ViewState field.Int32
- DrawState field.Int32
- Title field.String
- Content field.String
- Extra field.String
- ExtraInfo field.String
- DisplayTime field.Time
- CreateTime field.Time
- ExpireTime field.Time
- fieldMap map[string]field.Expr
- }
- func (p playerLetter) Table(newTableName string) *playerLetter {
- p.playerLetterDo.UseTable(newTableName)
- return p.updateTableName(newTableName)
- }
- func (p playerLetter) As(alias string) *playerLetter {
- p.playerLetterDo.DO = *(p.playerLetterDo.As(alias).(*gen.DO))
- return p.updateTableName(alias)
- }
- func (p *playerLetter) updateTableName(table string) *playerLetter {
- p.ALL = field.NewAsterisk(table)
- p.ID = field.NewInt64(table, "id")
- p.PlayerID = field.NewInt64(table, "playerId")
- p.Type = field.NewInt32(table, "type")
- p.ViewState = field.NewInt32(table, "viewState")
- p.DrawState = field.NewInt32(table, "drawState")
- p.Title = field.NewString(table, "title")
- p.Content = field.NewString(table, "content")
- p.Extra = field.NewString(table, "extra")
- p.ExtraInfo = field.NewString(table, "extraInfo")
- p.DisplayTime = field.NewTime(table, "displayTime")
- p.CreateTime = field.NewTime(table, "create_time")
- p.ExpireTime = field.NewTime(table, "expireTime")
- p.fillFieldMap()
- return p
- }
- func (p *playerLetter) GetFieldByName(fieldName string) (field.OrderExpr, bool) {
- _f, ok := p.fieldMap[fieldName]
- if !ok || _f == nil {
- return nil, false
- }
- _oe, ok := _f.(field.OrderExpr)
- return _oe, ok
- }
- func (p *playerLetter) fillFieldMap() {
- p.fieldMap = make(map[string]field.Expr, 12)
- p.fieldMap["id"] = p.ID
- p.fieldMap["playerId"] = p.PlayerID
- p.fieldMap["type"] = p.Type
- p.fieldMap["viewState"] = p.ViewState
- p.fieldMap["drawState"] = p.DrawState
- p.fieldMap["title"] = p.Title
- p.fieldMap["content"] = p.Content
- p.fieldMap["extra"] = p.Extra
- p.fieldMap["extraInfo"] = p.ExtraInfo
- p.fieldMap["displayTime"] = p.DisplayTime
- p.fieldMap["create_time"] = p.CreateTime
- p.fieldMap["expireTime"] = p.ExpireTime
- }
- func (p playerLetter) clone(db *gorm.DB) playerLetter {
- p.playerLetterDo.ReplaceConnPool(db.Statement.ConnPool)
- return p
- }
- func (p playerLetter) replaceDB(db *gorm.DB) playerLetter {
- p.playerLetterDo.ReplaceDB(db)
- return p
- }
- type playerLetterDo struct{ gen.DO }
- func (p playerLetterDo) Debug() *playerLetterDo {
- return p.withDO(p.DO.Debug())
- }
- func (p playerLetterDo) WithContext(ctx context.Context) *playerLetterDo {
- return p.withDO(p.DO.WithContext(ctx))
- }
- func (p playerLetterDo) ReadDB() *playerLetterDo {
- return p.Clauses(dbresolver.Read)
- }
- func (p playerLetterDo) WriteDB() *playerLetterDo {
- return p.Clauses(dbresolver.Write)
- }
- func (p playerLetterDo) Session(config *gorm.Session) *playerLetterDo {
- return p.withDO(p.DO.Session(config))
- }
- func (p playerLetterDo) Clauses(conds ...clause.Expression) *playerLetterDo {
- return p.withDO(p.DO.Clauses(conds...))
- }
- func (p playerLetterDo) Returning(value interface{}, columns ...string) *playerLetterDo {
- return p.withDO(p.DO.Returning(value, columns...))
- }
- func (p playerLetterDo) Not(conds ...gen.Condition) *playerLetterDo {
- return p.withDO(p.DO.Not(conds...))
- }
- func (p playerLetterDo) Or(conds ...gen.Condition) *playerLetterDo {
- return p.withDO(p.DO.Or(conds...))
- }
- func (p playerLetterDo) Select(conds ...field.Expr) *playerLetterDo {
- return p.withDO(p.DO.Select(conds...))
- }
- func (p playerLetterDo) Where(conds ...gen.Condition) *playerLetterDo {
- return p.withDO(p.DO.Where(conds...))
- }
- func (p playerLetterDo) Exists(subquery interface{ UnderlyingDB() *gorm.DB }) *playerLetterDo {
- return p.Where(field.CompareSubQuery(field.ExistsOp, nil, subquery.UnderlyingDB()))
- }
- func (p playerLetterDo) Order(conds ...field.Expr) *playerLetterDo {
- return p.withDO(p.DO.Order(conds...))
- }
- func (p playerLetterDo) Distinct(cols ...field.Expr) *playerLetterDo {
- return p.withDO(p.DO.Distinct(cols...))
- }
- func (p playerLetterDo) Omit(cols ...field.Expr) *playerLetterDo {
- return p.withDO(p.DO.Omit(cols...))
- }
- func (p playerLetterDo) Join(table schema.Tabler, on ...field.Expr) *playerLetterDo {
- return p.withDO(p.DO.Join(table, on...))
- }
- func (p playerLetterDo) LeftJoin(table schema.Tabler, on ...field.Expr) *playerLetterDo {
- return p.withDO(p.DO.LeftJoin(table, on...))
- }
- func (p playerLetterDo) RightJoin(table schema.Tabler, on ...field.Expr) *playerLetterDo {
- return p.withDO(p.DO.RightJoin(table, on...))
- }
- func (p playerLetterDo) Group(cols ...field.Expr) *playerLetterDo {
- return p.withDO(p.DO.Group(cols...))
- }
- func (p playerLetterDo) Having(conds ...gen.Condition) *playerLetterDo {
- return p.withDO(p.DO.Having(conds...))
- }
- func (p playerLetterDo) Limit(limit int) *playerLetterDo {
- return p.withDO(p.DO.Limit(limit))
- }
- func (p playerLetterDo) Offset(offset int) *playerLetterDo {
- return p.withDO(p.DO.Offset(offset))
- }
- func (p playerLetterDo) Scopes(funcs ...func(gen.Dao) gen.Dao) *playerLetterDo {
- return p.withDO(p.DO.Scopes(funcs...))
- }
- func (p playerLetterDo) Unscoped() *playerLetterDo {
- return p.withDO(p.DO.Unscoped())
- }
- func (p playerLetterDo) Create(values ...*model.PlayerLetter) error {
- if len(values) == 0 {
- return nil
- }
- return p.DO.Create(values)
- }
- func (p playerLetterDo) CreateInBatches(values []*model.PlayerLetter, batchSize int) error {
- return p.DO.CreateInBatches(values, batchSize)
- }
- // Save : !!! underlying implementation is different with GORM
- // The method is equivalent to executing the statement: db.Clauses(clause.OnConflict{UpdateAll: true}).Create(values)
- func (p playerLetterDo) Save(values ...*model.PlayerLetter) error {
- if len(values) == 0 {
- return nil
- }
- return p.DO.Save(values)
- }
- func (p playerLetterDo) First() (*model.PlayerLetter, error) {
- if result, err := p.DO.First(); err != nil {
- return nil, err
- } else {
- return result.(*model.PlayerLetter), nil
- }
- }
- func (p playerLetterDo) Take() (*model.PlayerLetter, error) {
- if result, err := p.DO.Take(); err != nil {
- return nil, err
- } else {
- return result.(*model.PlayerLetter), nil
- }
- }
- func (p playerLetterDo) Last() (*model.PlayerLetter, error) {
- if result, err := p.DO.Last(); err != nil {
- return nil, err
- } else {
- return result.(*model.PlayerLetter), nil
- }
- }
- func (p playerLetterDo) Find() ([]*model.PlayerLetter, error) {
- result, err := p.DO.Find()
- return result.([]*model.PlayerLetter), err
- }
- func (p playerLetterDo) FindInBatch(batchSize int, fc func(tx gen.Dao, batch int) error) (results []*model.PlayerLetter, err error) {
- buf := make([]*model.PlayerLetter, 0, batchSize)
- err = p.DO.FindInBatches(&buf, batchSize, func(tx gen.Dao, batch int) error {
- defer func() { results = append(results, buf...) }()
- return fc(tx, batch)
- })
- return results, err
- }
- func (p playerLetterDo) FindInBatches(result *[]*model.PlayerLetter, batchSize int, fc func(tx gen.Dao, batch int) error) error {
- return p.DO.FindInBatches(result, batchSize, fc)
- }
- func (p playerLetterDo) Attrs(attrs ...field.AssignExpr) *playerLetterDo {
- return p.withDO(p.DO.Attrs(attrs...))
- }
- func (p playerLetterDo) Assign(attrs ...field.AssignExpr) *playerLetterDo {
- return p.withDO(p.DO.Assign(attrs...))
- }
- func (p playerLetterDo) Joins(fields ...field.RelationField) *playerLetterDo {
- for _, _f := range fields {
- p = *p.withDO(p.DO.Joins(_f))
- }
- return &p
- }
- func (p playerLetterDo) Preload(fields ...field.RelationField) *playerLetterDo {
- for _, _f := range fields {
- p = *p.withDO(p.DO.Preload(_f))
- }
- return &p
- }
- func (p playerLetterDo) FirstOrInit() (*model.PlayerLetter, error) {
- if result, err := p.DO.FirstOrInit(); err != nil {
- return nil, err
- } else {
- return result.(*model.PlayerLetter), nil
- }
- }
- func (p playerLetterDo) FirstOrCreate() (*model.PlayerLetter, error) {
- if result, err := p.DO.FirstOrCreate(); err != nil {
- return nil, err
- } else {
- return result.(*model.PlayerLetter), nil
- }
- }
- func (p playerLetterDo) FindByPage(offset int, limit int) (result []*model.PlayerLetter, count int64, err error) {
- result, err = p.Offset(offset).Limit(limit).Find()
- if err != nil {
- return
- }
- if size := len(result); 0 < limit && 0 < size && size < limit {
- count = int64(size + offset)
- return
- }
- count, err = p.Offset(-1).Limit(-1).Count()
- return
- }
- func (p playerLetterDo) ScanByPage(result interface{}, offset int, limit int) (count int64, err error) {
- count, err = p.Count()
- if err != nil {
- return
- }
- err = p.Offset(offset).Limit(limit).Scan(result)
- return
- }
- func (p playerLetterDo) Scan(result interface{}) (err error) {
- return p.DO.Scan(result)
- }
- func (p playerLetterDo) Delete(models ...*model.PlayerLetter) (result gen.ResultInfo, err error) {
- return p.DO.Delete(models)
- }
- func (p *playerLetterDo) withDO(do gen.Dao) *playerLetterDo {
- p.DO = *do.(*gen.DO)
- return p
- }
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