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- package jsonload
- // 活动active表
- type ZoneActiveItem struct {
- IncreaseID int `json:"ID"`
- Name string `json:"Name"`
- ActiveTime []int `json:"timeInterval"` //活动时间
- FreeCount int `json:"OpenTimes"`
- BuysCost [][2]int64 `json:"OpenBuy"`
- ChapterID uint `json:"MapChapter"`
- Restrict []int `json:"Restrict"` // 限制掉落道具类型
- }
- // 加载活动
- func LoadZoneActive() []*ZoneActiveItem {
- filePath := "../serverjson/activity.json"
- var zoneActives []*ZoneActiveItem
- LoadJsonFile(filePath, &zoneActives)
- return zoneActives
- }
- // func (zai []*ZoneActiveItem) GetItem(id int) *jsonload.ZoneActiveItem {
- // for _, v := range zai.ZoneActives {
- // if v.IncreaseID == id {
- // return v
- // }
- // }
- // return nil
- // }
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