package msg import "encoding/json" // Entry 登录 type ChapterSyncEntry struct { PlayerId int64 `json:"userId"` Token string `json:"token"` LineId int `json:"serverId"` SyncRoomId int64 `json:"matchRoomId,string"` ReLogin int32 `json:"reLogin"` // 重连1 } type ResponseChapterSyncEntry struct { ErrCode int `json:"errCode"` Msg string `json:"msg,omitempty"` Data int `json:"data"` } // Entry 重连 type ChapterSyncReLogin struct { PlayerId int64 `json:"userId"` } // Entry 重连 type ChapterSynToken struct { PlayerId int64 `json:"userId"` } type JoinerAttr struct { PlayerId int64 `json:"userId"` } // 创建帧同步房间 type CreateFrameSyncGroupIs struct { RpcRequestMsg SyncGroupId int64 `json:"SyncGroupId,string"` Token string `json:"token"` Joiners []*JoinerAttr `json:"joiners"` } type ResponseCreateChapterSyncRoomIs struct { RpcResponseMsg } type FrameSyncToServer struct { PlayerId int64 `json:"userId"` SyncGroupId int64 `json:"syncGroupId,string"` FrameId int64 `json:"frameId"` RawData json.RawMessage `json:"raw,omitempty"` }