// Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. package query import ( "context" "gorm.io/gorm" "gorm.io/gorm/clause" "gorm.io/gorm/schema" "gorm.io/gen" "gorm.io/gen/field" "gorm.io/plugin/dbresolver" "gadmin/internal/gorm/model" ) func newPlayerTask(db *gorm.DB, opts ...gen.DOOption) playerTask { _playerTask := playerTask{} _playerTask.playerTaskDo.UseDB(db, opts...) _playerTask.playerTaskDo.UseModel(&model.PlayerTask{}) tableName := _playerTask.playerTaskDo.TableName() _playerTask.ALL = field.NewAsterisk(tableName) _playerTask.Playerid = field.NewInt64(tableName, "playerid") _playerTask.Task = field.NewString(tableName, "task") _playerTask.Materials = field.NewString(tableName, "materials") _playerTask.Funs = field.NewString(tableName, "funs") _playerTask.fillFieldMap() return _playerTask } type playerTask struct { playerTaskDo ALL field.Asterisk Playerid field.Int64 Task field.String Materials field.String Funs field.String fieldMap map[string]field.Expr } func (p playerTask) Table(newTableName string) *playerTask { p.playerTaskDo.UseTable(newTableName) return p.updateTableName(newTableName) } func (p playerTask) As(alias string) *playerTask { p.playerTaskDo.DO = *(p.playerTaskDo.As(alias).(*gen.DO)) return p.updateTableName(alias) } func (p *playerTask) updateTableName(table string) *playerTask { p.ALL = field.NewAsterisk(table) p.Playerid = field.NewInt64(table, "playerid") p.Task = field.NewString(table, "task") p.Materials = field.NewString(table, "materials") p.Funs = field.NewString(table, "funs") p.fillFieldMap() return p } func (p *playerTask) GetFieldByName(fieldName string) (field.OrderExpr, bool) { _f, ok := p.fieldMap[fieldName] if !ok || _f == nil { return nil, false } _oe, ok := _f.(field.OrderExpr) return _oe, ok } func (p *playerTask) fillFieldMap() { p.fieldMap = make(map[string]field.Expr, 4) p.fieldMap["playerid"] = p.Playerid p.fieldMap["task"] = p.Task p.fieldMap["materials"] = p.Materials p.fieldMap["funs"] = p.Funs } func (p playerTask) clone(db *gorm.DB) playerTask { p.playerTaskDo.ReplaceConnPool(db.Statement.ConnPool) return p } func (p playerTask) replaceDB(db *gorm.DB) playerTask { p.playerTaskDo.ReplaceDB(db) return p } type playerTaskDo struct{ gen.DO } func (p playerTaskDo) Debug() *playerTaskDo { return p.withDO(p.DO.Debug()) } func (p playerTaskDo) WithContext(ctx context.Context) *playerTaskDo { return p.withDO(p.DO.WithContext(ctx)) } func (p playerTaskDo) ReadDB() *playerTaskDo { return p.Clauses(dbresolver.Read) } func (p playerTaskDo) WriteDB() *playerTaskDo { return p.Clauses(dbresolver.Write) } func (p playerTaskDo) Session(config *gorm.Session) *playerTaskDo { return p.withDO(p.DO.Session(config)) } func (p playerTaskDo) Clauses(conds ...clause.Expression) *playerTaskDo { return p.withDO(p.DO.Clauses(conds...)) } func (p playerTaskDo) Returning(value interface{}, columns ...string) *playerTaskDo { return p.withDO(p.DO.Returning(value, columns...)) } func (p playerTaskDo) Not(conds ...gen.Condition) *playerTaskDo { return p.withDO(p.DO.Not(conds...)) } func (p playerTaskDo) Or(conds ...gen.Condition) *playerTaskDo { return p.withDO(p.DO.Or(conds...)) } func (p playerTaskDo) Select(conds ...field.Expr) *playerTaskDo { return p.withDO(p.DO.Select(conds...)) } func (p playerTaskDo) Where(conds ...gen.Condition) *playerTaskDo { return p.withDO(p.DO.Where(conds...)) } func (p playerTaskDo) Exists(subquery interface{ UnderlyingDB() *gorm.DB }) *playerTaskDo { return p.Where(field.CompareSubQuery(field.ExistsOp, nil, subquery.UnderlyingDB())) } func (p playerTaskDo) Order(conds ...field.Expr) *playerTaskDo { return p.withDO(p.DO.Order(conds...)) } func (p playerTaskDo) Distinct(cols ...field.Expr) *playerTaskDo { return p.withDO(p.DO.Distinct(cols...)) } func (p playerTaskDo) Omit(cols ...field.Expr) *playerTaskDo { return p.withDO(p.DO.Omit(cols...)) } func (p playerTaskDo) Join(table schema.Tabler, on ...field.Expr) *playerTaskDo { return p.withDO(p.DO.Join(table, on...)) } func (p playerTaskDo) LeftJoin(table schema.Tabler, on ...field.Expr) *playerTaskDo { return p.withDO(p.DO.LeftJoin(table, on...)) } func (p playerTaskDo) RightJoin(table schema.Tabler, on ...field.Expr) *playerTaskDo { return p.withDO(p.DO.RightJoin(table, on...)) } func (p playerTaskDo) Group(cols ...field.Expr) *playerTaskDo { return p.withDO(p.DO.Group(cols...)) } func (p playerTaskDo) Having(conds ...gen.Condition) *playerTaskDo { return p.withDO(p.DO.Having(conds...)) } func (p playerTaskDo) Limit(limit int) *playerTaskDo { return p.withDO(p.DO.Limit(limit)) } func (p playerTaskDo) Offset(offset int) *playerTaskDo { return p.withDO(p.DO.Offset(offset)) } func (p playerTaskDo) Scopes(funcs ...func(gen.Dao) gen.Dao) *playerTaskDo { return p.withDO(p.DO.Scopes(funcs...)) } func (p playerTaskDo) Unscoped() *playerTaskDo { return p.withDO(p.DO.Unscoped()) } func (p playerTaskDo) Create(values ...*model.PlayerTask) error { if len(values) == 0 { return nil } return p.DO.Create(values) } func (p playerTaskDo) CreateInBatches(values []*model.PlayerTask, batchSize int) error { return p.DO.CreateInBatches(values, batchSize) } // Save : !!! underlying implementation is different with GORM // The method is equivalent to executing the statement: db.Clauses(clause.OnConflict{UpdateAll: true}).Create(values) func (p playerTaskDo) Save(values ...*model.PlayerTask) error { if len(values) == 0 { return nil } return p.DO.Save(values) } func (p playerTaskDo) First() (*model.PlayerTask, error) { if result, err := p.DO.First(); err != nil { return nil, err } else { return result.(*model.PlayerTask), nil } } func (p playerTaskDo) Take() (*model.PlayerTask, error) { if result, err := p.DO.Take(); err != nil { return nil, err } else { return result.(*model.PlayerTask), nil } } func (p playerTaskDo) Last() (*model.PlayerTask, error) { if result, err := p.DO.Last(); err != nil { return nil, err } else { return result.(*model.PlayerTask), nil } } func (p playerTaskDo) Find() ([]*model.PlayerTask, error) { result, err := p.DO.Find() return result.([]*model.PlayerTask), err } func (p playerTaskDo) FindInBatch(batchSize int, fc func(tx gen.Dao, batch int) error) (results []*model.PlayerTask, err error) { buf := make([]*model.PlayerTask, 0, batchSize) err = p.DO.FindInBatches(&buf, batchSize, func(tx gen.Dao, batch int) error { defer func() { results = append(results, buf...) }() return fc(tx, batch) }) return results, err } func (p playerTaskDo) FindInBatches(result *[]*model.PlayerTask, batchSize int, fc func(tx gen.Dao, batch int) error) error { return p.DO.FindInBatches(result, batchSize, fc) } func (p playerTaskDo) Attrs(attrs ...field.AssignExpr) *playerTaskDo { return p.withDO(p.DO.Attrs(attrs...)) } func (p playerTaskDo) Assign(attrs ...field.AssignExpr) *playerTaskDo { return p.withDO(p.DO.Assign(attrs...)) } func (p playerTaskDo) Joins(fields ...field.RelationField) *playerTaskDo { for _, _f := range fields { p = *p.withDO(p.DO.Joins(_f)) } return &p } func (p playerTaskDo) Preload(fields ...field.RelationField) *playerTaskDo { for _, _f := range fields { p = *p.withDO(p.DO.Preload(_f)) } return &p } func (p playerTaskDo) FirstOrInit() (*model.PlayerTask, error) { if result, err := p.DO.FirstOrInit(); err != nil { return nil, err } else { return result.(*model.PlayerTask), nil } } func (p playerTaskDo) FirstOrCreate() (*model.PlayerTask, error) { if result, err := p.DO.FirstOrCreate(); err != nil { return nil, err } else { return result.(*model.PlayerTask), nil } } func (p playerTaskDo) FindByPage(offset int, limit int) (result []*model.PlayerTask, count int64, err error) { result, err = p.Offset(offset).Limit(limit).Find() if err != nil { return } if size := len(result); 0 < limit && 0 < size && size < limit { count = int64(size + offset) return } count, err = p.Offset(-1).Limit(-1).Count() return } func (p playerTaskDo) ScanByPage(result interface{}, offset int, limit int) (count int64, err error) { count, err = p.Count() if err != nil { return } err = p.Offset(offset).Limit(limit).Scan(result) return } func (p playerTaskDo) Scan(result interface{}) (err error) { return p.DO.Scan(result) } func (p playerTaskDo) Delete(models ...*model.PlayerTask) (result gen.ResultInfo, err error) { return p.DO.Delete(models) } func (p *playerTaskDo) withDO(do gen.Dao) *playerTaskDo { p.DO = *do.(*gen.DO) return p }