// Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. package query import ( "context" "gorm.io/gorm" "gorm.io/gorm/clause" "gorm.io/gorm/schema" "gorm.io/gen" "gorm.io/gen/field" "gorm.io/plugin/dbresolver" "gadmin/internal/gorm/model" ) func newPlayerLetter(db *gorm.DB, opts ...gen.DOOption) playerLetter { _playerLetter := playerLetter{} _playerLetter.playerLetterDo.UseDB(db, opts...) _playerLetter.playerLetterDo.UseModel(&model.PlayerLetter{}) tableName := _playerLetter.playerLetterDo.TableName() _playerLetter.ALL = field.NewAsterisk(tableName) _playerLetter.ID = field.NewInt64(tableName, "id") _playerLetter.PlayerID = field.NewInt64(tableName, "playerId") _playerLetter.Type = field.NewInt32(tableName, "type") _playerLetter.ViewState = field.NewInt32(tableName, "viewState") _playerLetter.DrawState = field.NewInt32(tableName, "drawState") _playerLetter.Title = field.NewString(tableName, "title") _playerLetter.Content = field.NewString(tableName, "content") _playerLetter.Extra = field.NewString(tableName, "extra") _playerLetter.ExtraInfo = field.NewString(tableName, "extraInfo") _playerLetter.DisplayTime = field.NewTime(tableName, "displayTime") _playerLetter.CreateTime = field.NewTime(tableName, "create_time") _playerLetter.ExpireTime = field.NewTime(tableName, "expireTime") _playerLetter.fillFieldMap() return _playerLetter } type playerLetter struct { playerLetterDo ALL field.Asterisk ID field.Int64 PlayerID field.Int64 Type field.Int32 ViewState field.Int32 DrawState field.Int32 Title field.String Content field.String Extra field.String ExtraInfo field.String DisplayTime field.Time CreateTime field.Time ExpireTime field.Time fieldMap map[string]field.Expr } func (p playerLetter) Table(newTableName string) *playerLetter { p.playerLetterDo.UseTable(newTableName) return p.updateTableName(newTableName) } func (p playerLetter) As(alias string) *playerLetter { p.playerLetterDo.DO = *(p.playerLetterDo.As(alias).(*gen.DO)) return p.updateTableName(alias) } func (p *playerLetter) updateTableName(table string) *playerLetter { p.ALL = field.NewAsterisk(table) p.ID = field.NewInt64(table, "id") p.PlayerID = field.NewInt64(table, "playerId") p.Type = field.NewInt32(table, "type") p.ViewState = field.NewInt32(table, "viewState") p.DrawState = field.NewInt32(table, "drawState") p.Title = field.NewString(table, "title") p.Content = field.NewString(table, "content") p.Extra = field.NewString(table, "extra") p.ExtraInfo = field.NewString(table, "extraInfo") p.DisplayTime = field.NewTime(table, "displayTime") p.CreateTime = field.NewTime(table, "create_time") p.ExpireTime = field.NewTime(table, "expireTime") p.fillFieldMap() return p } func (p *playerLetter) GetFieldByName(fieldName string) (field.OrderExpr, bool) { _f, ok := p.fieldMap[fieldName] if !ok || _f == nil { return nil, false } _oe, ok := _f.(field.OrderExpr) return _oe, ok } func (p *playerLetter) fillFieldMap() { p.fieldMap = make(map[string]field.Expr, 12) p.fieldMap["id"] = p.ID p.fieldMap["playerId"] = p.PlayerID p.fieldMap["type"] = p.Type p.fieldMap["viewState"] = p.ViewState p.fieldMap["drawState"] = p.DrawState p.fieldMap["title"] = p.Title p.fieldMap["content"] = p.Content p.fieldMap["extra"] = p.Extra p.fieldMap["extraInfo"] = p.ExtraInfo p.fieldMap["displayTime"] = p.DisplayTime p.fieldMap["create_time"] = p.CreateTime p.fieldMap["expireTime"] = p.ExpireTime } func (p playerLetter) clone(db *gorm.DB) playerLetter { p.playerLetterDo.ReplaceConnPool(db.Statement.ConnPool) return p } func (p playerLetter) replaceDB(db *gorm.DB) playerLetter { p.playerLetterDo.ReplaceDB(db) return p } type playerLetterDo struct{ gen.DO } func (p playerLetterDo) Debug() *playerLetterDo { return p.withDO(p.DO.Debug()) } func (p playerLetterDo) WithContext(ctx context.Context) *playerLetterDo { return p.withDO(p.DO.WithContext(ctx)) } func (p playerLetterDo) ReadDB() *playerLetterDo { return p.Clauses(dbresolver.Read) } func (p playerLetterDo) WriteDB() *playerLetterDo { return p.Clauses(dbresolver.Write) } func (p playerLetterDo) Session(config *gorm.Session) *playerLetterDo { return p.withDO(p.DO.Session(config)) } func (p playerLetterDo) Clauses(conds ...clause.Expression) *playerLetterDo { return p.withDO(p.DO.Clauses(conds...)) } func (p playerLetterDo) Returning(value interface{}, columns ...string) *playerLetterDo { return p.withDO(p.DO.Returning(value, columns...)) } func (p playerLetterDo) Not(conds ...gen.Condition) *playerLetterDo { return p.withDO(p.DO.Not(conds...)) } func (p playerLetterDo) Or(conds ...gen.Condition) *playerLetterDo { return p.withDO(p.DO.Or(conds...)) } func (p playerLetterDo) Select(conds ...field.Expr) *playerLetterDo { return p.withDO(p.DO.Select(conds...)) } func (p playerLetterDo) Where(conds ...gen.Condition) *playerLetterDo { return p.withDO(p.DO.Where(conds...)) } func (p playerLetterDo) Exists(subquery interface{ UnderlyingDB() *gorm.DB }) *playerLetterDo { return p.Where(field.CompareSubQuery(field.ExistsOp, nil, subquery.UnderlyingDB())) } func (p playerLetterDo) Order(conds ...field.Expr) *playerLetterDo { return p.withDO(p.DO.Order(conds...)) } func (p playerLetterDo) Distinct(cols ...field.Expr) *playerLetterDo { return p.withDO(p.DO.Distinct(cols...)) } func (p playerLetterDo) Omit(cols ...field.Expr) *playerLetterDo { return p.withDO(p.DO.Omit(cols...)) } func (p playerLetterDo) Join(table schema.Tabler, on ...field.Expr) *playerLetterDo { return p.withDO(p.DO.Join(table, on...)) } func (p playerLetterDo) LeftJoin(table schema.Tabler, on ...field.Expr) *playerLetterDo { return p.withDO(p.DO.LeftJoin(table, on...)) } func (p playerLetterDo) RightJoin(table schema.Tabler, on ...field.Expr) *playerLetterDo { return p.withDO(p.DO.RightJoin(table, on...)) } func (p playerLetterDo) Group(cols ...field.Expr) *playerLetterDo { return p.withDO(p.DO.Group(cols...)) } func (p playerLetterDo) Having(conds ...gen.Condition) *playerLetterDo { return p.withDO(p.DO.Having(conds...)) } func (p playerLetterDo) Limit(limit int) *playerLetterDo { return p.withDO(p.DO.Limit(limit)) } func (p playerLetterDo) Offset(offset int) *playerLetterDo { return p.withDO(p.DO.Offset(offset)) } func (p playerLetterDo) Scopes(funcs ...func(gen.Dao) gen.Dao) *playerLetterDo { return p.withDO(p.DO.Scopes(funcs...)) } func (p playerLetterDo) Unscoped() *playerLetterDo { return p.withDO(p.DO.Unscoped()) } func (p playerLetterDo) Create(values ...*model.PlayerLetter) error { if len(values) == 0 { return nil } return p.DO.Create(values) } func (p playerLetterDo) CreateInBatches(values []*model.PlayerLetter, batchSize int) error { return p.DO.CreateInBatches(values, batchSize) } // Save : !!! underlying implementation is different with GORM // The method is equivalent to executing the statement: db.Clauses(clause.OnConflict{UpdateAll: true}).Create(values) func (p playerLetterDo) Save(values ...*model.PlayerLetter) error { if len(values) == 0 { return nil } return p.DO.Save(values) } func (p playerLetterDo) First() (*model.PlayerLetter, error) { if result, err := p.DO.First(); err != nil { return nil, err } else { return result.(*model.PlayerLetter), nil } } func (p playerLetterDo) Take() (*model.PlayerLetter, error) { if result, err := p.DO.Take(); err != nil { return nil, err } else { return result.(*model.PlayerLetter), nil } } func (p playerLetterDo) Last() (*model.PlayerLetter, error) { if result, err := p.DO.Last(); err != nil { return nil, err } else { return result.(*model.PlayerLetter), nil } } func (p playerLetterDo) Find() ([]*model.PlayerLetter, error) { result, err := p.DO.Find() return result.([]*model.PlayerLetter), err } func (p playerLetterDo) FindInBatch(batchSize int, fc func(tx gen.Dao, batch int) error) (results []*model.PlayerLetter, err error) { buf := make([]*model.PlayerLetter, 0, batchSize) err = p.DO.FindInBatches(&buf, batchSize, func(tx gen.Dao, batch int) error { defer func() { results = append(results, buf...) }() return fc(tx, batch) }) return results, err } func (p playerLetterDo) FindInBatches(result *[]*model.PlayerLetter, batchSize int, fc func(tx gen.Dao, batch int) error) error { return p.DO.FindInBatches(result, batchSize, fc) } func (p playerLetterDo) Attrs(attrs ...field.AssignExpr) *playerLetterDo { return p.withDO(p.DO.Attrs(attrs...)) } func (p playerLetterDo) Assign(attrs ...field.AssignExpr) *playerLetterDo { return p.withDO(p.DO.Assign(attrs...)) } func (p playerLetterDo) Joins(fields ...field.RelationField) *playerLetterDo { for _, _f := range fields { p = *p.withDO(p.DO.Joins(_f)) } return &p } func (p playerLetterDo) Preload(fields ...field.RelationField) *playerLetterDo { for _, _f := range fields { p = *p.withDO(p.DO.Preload(_f)) } return &p } func (p playerLetterDo) FirstOrInit() (*model.PlayerLetter, error) { if result, err := p.DO.FirstOrInit(); err != nil { return nil, err } else { return result.(*model.PlayerLetter), nil } } func (p playerLetterDo) FirstOrCreate() (*model.PlayerLetter, error) { if result, err := p.DO.FirstOrCreate(); err != nil { return nil, err } else { return result.(*model.PlayerLetter), nil } } func (p playerLetterDo) FindByPage(offset int, limit int) (result []*model.PlayerLetter, count int64, err error) { result, err = p.Offset(offset).Limit(limit).Find() if err != nil { return } if size := len(result); 0 < limit && 0 < size && size < limit { count = int64(size + offset) return } count, err = p.Offset(-1).Limit(-1).Count() return } func (p playerLetterDo) ScanByPage(result interface{}, offset int, limit int) (count int64, err error) { count, err = p.Count() if err != nil { return } err = p.Offset(offset).Limit(limit).Scan(result) return } func (p playerLetterDo) Scan(result interface{}) (err error) { return p.DO.Scan(result) } func (p playerLetterDo) Delete(models ...*model.PlayerLetter) (result gen.ResultInfo, err error) { return p.DO.Delete(models) } func (p *playerLetterDo) withDO(do gen.Dao) *playerLetterDo { p.DO = *do.(*gen.DO) return p }