// Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. package query import ( "context" "gorm.io/gorm" "gorm.io/gorm/clause" "gorm.io/gorm/schema" "gorm.io/gen" "gorm.io/gen/field" "gorm.io/plugin/dbresolver" "gadmin/internal/gorm/model" ) func newPlayerDp(db *gorm.DB, opts ...gen.DOOption) playerDp { _playerDp := playerDp{} _playerDp.playerDpDo.UseDB(db, opts...) _playerDp.playerDpDo.UseModel(&model.PlayerDp{}) tableName := _playerDp.playerDpDo.TableName() _playerDp.ALL = field.NewAsterisk(tableName) _playerDp.ID = field.NewInt64(tableName, "id") _playerDp.Playerid = field.NewInt64(tableName, "playerid") _playerDp.Dps = field.NewInt32(tableName, "dps") _playerDp.fillFieldMap() return _playerDp } type playerDp struct { playerDpDo ALL field.Asterisk ID field.Int64 Playerid field.Int64 // 用户ID Dps field.Int32 // dps fieldMap map[string]field.Expr } func (p playerDp) Table(newTableName string) *playerDp { p.playerDpDo.UseTable(newTableName) return p.updateTableName(newTableName) } func (p playerDp) As(alias string) *playerDp { p.playerDpDo.DO = *(p.playerDpDo.As(alias).(*gen.DO)) return p.updateTableName(alias) } func (p *playerDp) updateTableName(table string) *playerDp { p.ALL = field.NewAsterisk(table) p.ID = field.NewInt64(table, "id") p.Playerid = field.NewInt64(table, "playerid") p.Dps = field.NewInt32(table, "dps") p.fillFieldMap() return p } func (p *playerDp) GetFieldByName(fieldName string) (field.OrderExpr, bool) { _f, ok := p.fieldMap[fieldName] if !ok || _f == nil { return nil, false } _oe, ok := _f.(field.OrderExpr) return _oe, ok } func (p *playerDp) fillFieldMap() { p.fieldMap = make(map[string]field.Expr, 3) p.fieldMap["id"] = p.ID p.fieldMap["playerid"] = p.Playerid p.fieldMap["dps"] = p.Dps } func (p playerDp) clone(db *gorm.DB) playerDp { p.playerDpDo.ReplaceConnPool(db.Statement.ConnPool) return p } func (p playerDp) replaceDB(db *gorm.DB) playerDp { p.playerDpDo.ReplaceDB(db) return p } type playerDpDo struct{ gen.DO } func (p playerDpDo) Debug() *playerDpDo { return p.withDO(p.DO.Debug()) } func (p playerDpDo) WithContext(ctx context.Context) *playerDpDo { return p.withDO(p.DO.WithContext(ctx)) } func (p playerDpDo) ReadDB() *playerDpDo { return p.Clauses(dbresolver.Read) } func (p playerDpDo) WriteDB() *playerDpDo { return p.Clauses(dbresolver.Write) } func (p playerDpDo) Session(config *gorm.Session) *playerDpDo { return p.withDO(p.DO.Session(config)) } func (p playerDpDo) Clauses(conds ...clause.Expression) *playerDpDo { return p.withDO(p.DO.Clauses(conds...)) } func (p playerDpDo) Returning(value interface{}, columns ...string) *playerDpDo { return p.withDO(p.DO.Returning(value, columns...)) } func (p playerDpDo) Not(conds ...gen.Condition) *playerDpDo { return p.withDO(p.DO.Not(conds...)) } func (p playerDpDo) Or(conds ...gen.Condition) *playerDpDo { return p.withDO(p.DO.Or(conds...)) } func (p playerDpDo) Select(conds ...field.Expr) *playerDpDo { return p.withDO(p.DO.Select(conds...)) } func (p playerDpDo) Where(conds ...gen.Condition) *playerDpDo { return p.withDO(p.DO.Where(conds...)) } func (p playerDpDo) Exists(subquery interface{ UnderlyingDB() *gorm.DB }) *playerDpDo { return p.Where(field.CompareSubQuery(field.ExistsOp, nil, subquery.UnderlyingDB())) } func (p playerDpDo) Order(conds ...field.Expr) *playerDpDo { return p.withDO(p.DO.Order(conds...)) } func (p playerDpDo) Distinct(cols ...field.Expr) *playerDpDo { return p.withDO(p.DO.Distinct(cols...)) } func (p playerDpDo) Omit(cols ...field.Expr) *playerDpDo { return p.withDO(p.DO.Omit(cols...)) } func (p playerDpDo) Join(table schema.Tabler, on ...field.Expr) *playerDpDo { return p.withDO(p.DO.Join(table, on...)) } func (p playerDpDo) LeftJoin(table schema.Tabler, on ...field.Expr) *playerDpDo { return p.withDO(p.DO.LeftJoin(table, on...)) } func (p playerDpDo) RightJoin(table schema.Tabler, on ...field.Expr) *playerDpDo { return p.withDO(p.DO.RightJoin(table, on...)) } func (p playerDpDo) Group(cols ...field.Expr) *playerDpDo { return p.withDO(p.DO.Group(cols...)) } func (p playerDpDo) Having(conds ...gen.Condition) *playerDpDo { return p.withDO(p.DO.Having(conds...)) } func (p playerDpDo) Limit(limit int) *playerDpDo { return p.withDO(p.DO.Limit(limit)) } func (p playerDpDo) Offset(offset int) *playerDpDo { return p.withDO(p.DO.Offset(offset)) } func (p playerDpDo) Scopes(funcs ...func(gen.Dao) gen.Dao) *playerDpDo { return p.withDO(p.DO.Scopes(funcs...)) } func (p playerDpDo) Unscoped() *playerDpDo { return p.withDO(p.DO.Unscoped()) } func (p playerDpDo) Create(values ...*model.PlayerDp) error { if len(values) == 0 { return nil } return p.DO.Create(values) } func (p playerDpDo) CreateInBatches(values []*model.PlayerDp, batchSize int) error { return p.DO.CreateInBatches(values, batchSize) } // Save : !!! underlying implementation is different with GORM // The method is equivalent to executing the statement: db.Clauses(clause.OnConflict{UpdateAll: true}).Create(values) func (p playerDpDo) Save(values ...*model.PlayerDp) error { if len(values) == 0 { return nil } return p.DO.Save(values) } func (p playerDpDo) First() (*model.PlayerDp, error) { if result, err := p.DO.First(); err != nil { return nil, err } else { return result.(*model.PlayerDp), nil } } func (p playerDpDo) Take() (*model.PlayerDp, error) { if result, err := p.DO.Take(); err != nil { return nil, err } else { return result.(*model.PlayerDp), nil } } func (p playerDpDo) Last() (*model.PlayerDp, error) { if result, err := p.DO.Last(); err != nil { return nil, err } else { return result.(*model.PlayerDp), nil } } func (p playerDpDo) Find() ([]*model.PlayerDp, error) { result, err := p.DO.Find() return result.([]*model.PlayerDp), err } func (p playerDpDo) FindInBatch(batchSize int, fc func(tx gen.Dao, batch int) error) (results []*model.PlayerDp, err error) { buf := make([]*model.PlayerDp, 0, batchSize) err = p.DO.FindInBatches(&buf, batchSize, func(tx gen.Dao, batch int) error { defer func() { results = append(results, buf...) }() return fc(tx, batch) }) return results, err } func (p playerDpDo) FindInBatches(result *[]*model.PlayerDp, batchSize int, fc func(tx gen.Dao, batch int) error) error { return p.DO.FindInBatches(result, batchSize, fc) } func (p playerDpDo) Attrs(attrs ...field.AssignExpr) *playerDpDo { return p.withDO(p.DO.Attrs(attrs...)) } func (p playerDpDo) Assign(attrs ...field.AssignExpr) *playerDpDo { return p.withDO(p.DO.Assign(attrs...)) } func (p playerDpDo) Joins(fields ...field.RelationField) *playerDpDo { for _, _f := range fields { p = *p.withDO(p.DO.Joins(_f)) } return &p } func (p playerDpDo) Preload(fields ...field.RelationField) *playerDpDo { for _, _f := range fields { p = *p.withDO(p.DO.Preload(_f)) } return &p } func (p playerDpDo) FirstOrInit() (*model.PlayerDp, error) { if result, err := p.DO.FirstOrInit(); err != nil { return nil, err } else { return result.(*model.PlayerDp), nil } } func (p playerDpDo) FirstOrCreate() (*model.PlayerDp, error) { if result, err := p.DO.FirstOrCreate(); err != nil { return nil, err } else { return result.(*model.PlayerDp), nil } } func (p playerDpDo) FindByPage(offset int, limit int) (result []*model.PlayerDp, count int64, err error) { result, err = p.Offset(offset).Limit(limit).Find() if err != nil { return } if size := len(result); 0 < limit && 0 < size && size < limit { count = int64(size + offset) return } count, err = p.Offset(-1).Limit(-1).Count() return } func (p playerDpDo) ScanByPage(result interface{}, offset int, limit int) (count int64, err error) { count, err = p.Count() if err != nil { return } err = p.Offset(offset).Limit(limit).Scan(result) return } func (p playerDpDo) Scan(result interface{}) (err error) { return p.DO.Scan(result) } func (p playerDpDo) Delete(models ...*model.PlayerDp) (result gen.ResultInfo, err error) { return p.DO.Delete(models) } func (p *playerDpDo) withDO(do gen.Dao) *playerDpDo { p.DO = *do.(*gen.DO) return p }