// Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. package model import ( "time" ) const TableNameGameDataAlarm = "game_data_alarm" // GameDataAlarm mapped from table type GameDataAlarm struct { ID int64 `gorm:"column:id;type:bigint(20);primaryKey;autoIncrement:true" json:"id"` PlayerID int64 `gorm:"column:player_id;type:bigint(20);not null;index:game_data_alarm_player_id_index,priority:1" json:"player_id"` // 玩家id Attrs string `gorm:"column:attrs;type:varchar(255);not null" json:"attrs"` // 错误属性 ServerID int32 `gorm:"column:server_id;type:int(11);not null;index:game_data_alarm_server_id_index,priority:1" json:"server_id"` // 游戏服id Msg string `gorm:"column:msg;type:text" json:"msg"` // 错误详情 Time int64 `gorm:"column:time;type:bigint(20);not null;index:game_data_alarm_time_index,priority:1" json:"time"` // 触发时间 Module string `gorm:"column:module;type:varchar(255);not null" json:"module"` // 触发模块 CreatedAt time.Time `gorm:"column:created_at;type:datetime;not null;index:game_data_alarm__index,priority:1" json:"created_at"` } // TableName GameDataAlarm's table name func (*GameDataAlarm) TableName() string { return TableNameGameDataAlarm }