// Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. package model import ( "time" ) const TableNameChangedPlayer = "changed_player" // ChangedPlayer mapped from table type ChangedPlayer struct { ID int64 `gorm:"column:id;type:bigint(20);primaryKey;autoIncrement:true" json:"id"` Playerid int64 `gorm:"column:playerid;type:bigint(20);not null;index:playerid,priority:1" json:"playerid"` // 玩家ID ServerID int32 `gorm:"column:server_id;type:int(11);not null;index:server_id,priority:1;default:1" json:"server_id"` // 服务器ID ExpendCoin int64 `gorm:"column:expend_coin;type:bigint(20);not null;index: expend_coin,priority:1" json:"expend_coin"` // 消耗金币 ExpendDiamond int64 `gorm:"column:expend_diamond;type:bigint(20);not null;index: expend_diamond,priority:1" json:"expend_diamond"` // 消耗钻石 LastCid int64 `gorm:"column:last_cid;type:bigint(20);not null" json:"last_cid"` // 最后同步的消费ID CreatedAt time.Time `gorm:"column:created_at;type:datetime;not null" json:"created_at"` // 创建时间 UpdatedAt time.Time `gorm:"column:updated_at;type:datetime;not null" json:"updated_at"` // 更新日期 } // TableName ChangedPlayer's table name func (*ChangedPlayer) TableName() string { return TableNameChangedPlayer }