// Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. package query import ( "context" "gorm.io/gorm" "gorm.io/gorm/clause" "gorm.io/gorm/schema" "gorm.io/gen" "gorm.io/gen/field" "gorm.io/plugin/dbresolver" "gadmin/internal/gorm/model" ) func newPlayerBanLog(db *gorm.DB, opts ...gen.DOOption) playerBanLog { _playerBanLog := playerBanLog{} _playerBanLog.playerBanLogDo.UseDB(db, opts...) _playerBanLog.playerBanLogDo.UseModel(&model.PlayerBanLog{}) tableName := _playerBanLog.playerBanLogDo.TableName() _playerBanLog.ALL = field.NewAsterisk(tableName) _playerBanLog.ID = field.NewInt64(tableName, "id") _playerBanLog.ServerID = field.NewInt32(tableName, "server_id") _playerBanLog.Playerid = field.NewInt64(tableName, "playerid") _playerBanLog.AccID = field.NewInt64(tableName, "acc_id") _playerBanLog.Ban = field.NewInt32(tableName, "ban") _playerBanLog.Reason = field.NewString(tableName, "reason") _playerBanLog.Time = field.NewInt32(tableName, "time") _playerBanLog.fillFieldMap() return _playerBanLog } type playerBanLog struct { playerBanLogDo ALL field.Asterisk ID field.Int64 ServerID field.Int32 Playerid field.Int64 // 用户ID AccID field.Int64 Ban field.Int32 Reason field.String // 拉黑原因 Time field.Int32 fieldMap map[string]field.Expr } func (p playerBanLog) Table(newTableName string) *playerBanLog { p.playerBanLogDo.UseTable(newTableName) return p.updateTableName(newTableName) } func (p playerBanLog) As(alias string) *playerBanLog { p.playerBanLogDo.DO = *(p.playerBanLogDo.As(alias).(*gen.DO)) return p.updateTableName(alias) } func (p *playerBanLog) updateTableName(table string) *playerBanLog { p.ALL = field.NewAsterisk(table) p.ID = field.NewInt64(table, "id") p.ServerID = field.NewInt32(table, "server_id") p.Playerid = field.NewInt64(table, "playerid") p.AccID = field.NewInt64(table, "acc_id") p.Ban = field.NewInt32(table, "ban") p.Reason = field.NewString(table, "reason") p.Time = field.NewInt32(table, "time") p.fillFieldMap() return p } func (p *playerBanLog) GetFieldByName(fieldName string) (field.OrderExpr, bool) { _f, ok := p.fieldMap[fieldName] if !ok || _f == nil { return nil, false } _oe, ok := _f.(field.OrderExpr) return _oe, ok } func (p *playerBanLog) fillFieldMap() { p.fieldMap = make(map[string]field.Expr, 7) p.fieldMap["id"] = p.ID p.fieldMap["server_id"] = p.ServerID p.fieldMap["playerid"] = p.Playerid p.fieldMap["acc_id"] = p.AccID p.fieldMap["ban"] = p.Ban p.fieldMap["reason"] = p.Reason p.fieldMap["time"] = p.Time } func (p playerBanLog) clone(db *gorm.DB) playerBanLog { p.playerBanLogDo.ReplaceConnPool(db.Statement.ConnPool) return p } func (p playerBanLog) replaceDB(db *gorm.DB) playerBanLog { p.playerBanLogDo.ReplaceDB(db) return p } type playerBanLogDo struct{ gen.DO } func (p playerBanLogDo) Debug() *playerBanLogDo { return p.withDO(p.DO.Debug()) } func (p playerBanLogDo) WithContext(ctx context.Context) *playerBanLogDo { return p.withDO(p.DO.WithContext(ctx)) } func (p playerBanLogDo) ReadDB() *playerBanLogDo { return p.Clauses(dbresolver.Read) } func (p playerBanLogDo) WriteDB() *playerBanLogDo { return p.Clauses(dbresolver.Write) } func (p playerBanLogDo) Session(config *gorm.Session) *playerBanLogDo { return p.withDO(p.DO.Session(config)) } func (p playerBanLogDo) Clauses(conds ...clause.Expression) *playerBanLogDo { return p.withDO(p.DO.Clauses(conds...)) } func (p playerBanLogDo) Returning(value interface{}, columns ...string) *playerBanLogDo { return p.withDO(p.DO.Returning(value, columns...)) } func (p playerBanLogDo) Not(conds ...gen.Condition) *playerBanLogDo { return p.withDO(p.DO.Not(conds...)) } func (p playerBanLogDo) Or(conds ...gen.Condition) *playerBanLogDo { return p.withDO(p.DO.Or(conds...)) } func (p playerBanLogDo) Select(conds ...field.Expr) *playerBanLogDo { return p.withDO(p.DO.Select(conds...)) } func (p playerBanLogDo) Where(conds ...gen.Condition) *playerBanLogDo { return p.withDO(p.DO.Where(conds...)) } func (p playerBanLogDo) Exists(subquery interface{ UnderlyingDB() *gorm.DB }) *playerBanLogDo { return p.Where(field.CompareSubQuery(field.ExistsOp, nil, subquery.UnderlyingDB())) } func (p playerBanLogDo) Order(conds ...field.Expr) *playerBanLogDo { return p.withDO(p.DO.Order(conds...)) } func (p playerBanLogDo) Distinct(cols ...field.Expr) *playerBanLogDo { return p.withDO(p.DO.Distinct(cols...)) } func (p playerBanLogDo) Omit(cols ...field.Expr) *playerBanLogDo { return p.withDO(p.DO.Omit(cols...)) } func (p playerBanLogDo) Join(table schema.Tabler, on ...field.Expr) *playerBanLogDo { return p.withDO(p.DO.Join(table, on...)) } func (p playerBanLogDo) LeftJoin(table schema.Tabler, on ...field.Expr) *playerBanLogDo { return p.withDO(p.DO.LeftJoin(table, on...)) } func (p playerBanLogDo) RightJoin(table schema.Tabler, on ...field.Expr) *playerBanLogDo { return p.withDO(p.DO.RightJoin(table, on...)) } func (p playerBanLogDo) Group(cols ...field.Expr) *playerBanLogDo { return p.withDO(p.DO.Group(cols...)) } func (p playerBanLogDo) Having(conds ...gen.Condition) *playerBanLogDo { return p.withDO(p.DO.Having(conds...)) } func (p playerBanLogDo) Limit(limit int) *playerBanLogDo { return p.withDO(p.DO.Limit(limit)) } func (p playerBanLogDo) Offset(offset int) *playerBanLogDo { return p.withDO(p.DO.Offset(offset)) } func (p playerBanLogDo) Scopes(funcs ...func(gen.Dao) gen.Dao) *playerBanLogDo { return p.withDO(p.DO.Scopes(funcs...)) } func (p playerBanLogDo) Unscoped() *playerBanLogDo { return p.withDO(p.DO.Unscoped()) } func (p playerBanLogDo) Create(values ...*model.PlayerBanLog) error { if len(values) == 0 { return nil } return p.DO.Create(values) } func (p playerBanLogDo) CreateInBatches(values []*model.PlayerBanLog, batchSize int) error { return p.DO.CreateInBatches(values, batchSize) } // Save : !!! underlying implementation is different with GORM // The method is equivalent to executing the statement: db.Clauses(clause.OnConflict{UpdateAll: true}).Create(values) func (p playerBanLogDo) Save(values ...*model.PlayerBanLog) error { if len(values) == 0 { return nil } return p.DO.Save(values) } func (p playerBanLogDo) First() (*model.PlayerBanLog, error) { if result, err := p.DO.First(); err != nil { return nil, err } else { return result.(*model.PlayerBanLog), nil } } func (p playerBanLogDo) Take() (*model.PlayerBanLog, error) { if result, err := p.DO.Take(); err != nil { return nil, err } else { return result.(*model.PlayerBanLog), nil } } func (p playerBanLogDo) Last() (*model.PlayerBanLog, error) { if result, err := p.DO.Last(); err != nil { return nil, err } else { return result.(*model.PlayerBanLog), nil } } func (p playerBanLogDo) Find() ([]*model.PlayerBanLog, error) { result, err := p.DO.Find() return result.([]*model.PlayerBanLog), err } func (p playerBanLogDo) FindInBatch(batchSize int, fc func(tx gen.Dao, batch int) error) (results []*model.PlayerBanLog, err error) { buf := make([]*model.PlayerBanLog, 0, batchSize) err = p.DO.FindInBatches(&buf, batchSize, func(tx gen.Dao, batch int) error { defer func() { results = append(results, buf...) }() return fc(tx, batch) }) return results, err } func (p playerBanLogDo) FindInBatches(result *[]*model.PlayerBanLog, batchSize int, fc func(tx gen.Dao, batch int) error) error { return p.DO.FindInBatches(result, batchSize, fc) } func (p playerBanLogDo) Attrs(attrs ...field.AssignExpr) *playerBanLogDo { return p.withDO(p.DO.Attrs(attrs...)) } func (p playerBanLogDo) Assign(attrs ...field.AssignExpr) *playerBanLogDo { return p.withDO(p.DO.Assign(attrs...)) } func (p playerBanLogDo) Joins(fields ...field.RelationField) *playerBanLogDo { for _, _f := range fields { p = *p.withDO(p.DO.Joins(_f)) } return &p } func (p playerBanLogDo) Preload(fields ...field.RelationField) *playerBanLogDo { for _, _f := range fields { p = *p.withDO(p.DO.Preload(_f)) } return &p } func (p playerBanLogDo) FirstOrInit() (*model.PlayerBanLog, error) { if result, err := p.DO.FirstOrInit(); err != nil { return nil, err } else { return result.(*model.PlayerBanLog), nil } } func (p playerBanLogDo) FirstOrCreate() (*model.PlayerBanLog, error) { if result, err := p.DO.FirstOrCreate(); err != nil { return nil, err } else { return result.(*model.PlayerBanLog), nil } } func (p playerBanLogDo) FindByPage(offset int, limit int) (result []*model.PlayerBanLog, count int64, err error) { result, err = p.Offset(offset).Limit(limit).Find() if err != nil { return } if size := len(result); 0 < limit && 0 < size && size < limit { count = int64(size + offset) return } count, err = p.Offset(-1).Limit(-1).Count() return } func (p playerBanLogDo) ScanByPage(result interface{}, offset int, limit int) (count int64, err error) { count, err = p.Count() if err != nil { return } err = p.Offset(offset).Limit(limit).Scan(result) return } func (p playerBanLogDo) Scan(result interface{}) (err error) { return p.DO.Scan(result) } func (p playerBanLogDo) Delete(models ...*model.PlayerBanLog) (result gen.ResultInfo, err error) { return p.DO.Delete(models) } func (p *playerBanLogDo) withDO(do gen.Dao) *playerBanLogDo { p.DO = *do.(*gen.DO) return p }